Ria Gynther
Project Coordinator, Metropolia UAS
Ria Gynther
Project Coordinator, Metropolia UAS
Ria is an all-rounder in the game industry, engaged with the field and its topics since 2017 in diverse projects and through volunteer work in different industry associations.
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Author's publications
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Ria Gynther
Responding to AI-driven industry change in game education
The pace of change in the game industry is placing increasing pressure on game education to keep up with professional practice. At the Game Educators’ Meeting 2026 in Helsinki, educators and industry representatives discussed how artificial intelligence is reshaping the industry’s production models and competence requirements. Focus was on validation, practical learning and new approaches to recognising skills.
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Ria Gynther
Making game industry competence visible
Game industry roles and skills often have multiple meanings depending on the context, which can make it difficult to see what career opportunities are available or to demonstrate what you can do. Gamebadges aims to change this by making industry-specific competences clear, understandable and demonstrable through a transparent verification system.
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Ria Gynther
Digital badges explained
In a rapidly digitalising education and job market, traditional qualifications do not always reflect individuals’ actual abilities. Digital badges can provide a practical way to recognise and communicate skills, learning, and professional development.
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Ria Gynther
Finnish Games Week and the power of industry collaboration
In a period of structural change and reduced investment, the Finnish game industry faces increasing pressure to find new forms of collaboration. Finnish Games Week 2025 is a concrete example of how shared platforms and coordinated events can support developers, strengthen the ecosystem, and connect local talent with global audiences.
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Ria Gynther
How Game Jams Help Your Professional Development
Game jams can enhance your skills and portfolio, grow your network, and create career opportunities in a dynamic, time-limited setting. This article outlines how participating in game jams can support your development as a game professional.