Learning
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Pamela Spokes
Intrapreneurship is not a personality trait but a process you can learn
Intrapreneurship is not just about having a mindset where you take initiative and have a higher risk tolerance than others. It is as much about having a method in which to apply this mindset in a constructive and proactive way.
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Anna-Stina Tähkävuori
Building regional impact through a Smart Campus digital twin ecosystem
Technology combined with a Living Lab environment enables collaboration, co-creation, and innovation among ecosystem partners on university campuses and beyond. The Metropolia Myllypuro campus exemplifies how this approach turns ideas into real-world solutions.
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Heidi Rontu, Eunice Siame-Moono
Episode 1: Turning diversity into everyday inclusion
In the first episode of the Diverse Metropolia podcast Eunice Siame-Moono shares her story from being an international student at Metropolia to supporting international students as an employee with Heidi Rontu. How can we build inclusion and belonging at Metropolia?
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Shree Vidya Gurudath, Zinaida Grabovskaia, Harri Hahkala, Antero Vesterinen
From Smart Campus technologies to the Smart Campus ecosystem: what could Metropolia build next?
What does it mean for a university campus to be a Smart Campus and an ecosystem? Is it about having smart buildings, sensors, digital twins and connected systems? Or could it be something broader, an environment where technology, education, research, sustainability and industry collaboration come together in meaningful ways?
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Eija Raatikainen
Strengthening organisational capacity through peer mentoring in the context of work-based learning in online environments
Mentoring in online-facilitated environments can strengthen organisational capacity by supporting informal learning in the context of everyday work. This article presents an example of peer mentoring in workplace learning, drawing on COMHOM project’s experiences from spring 2026.
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Ria Gynther
Responding to AI-driven industry change in game education
The pace of change in the game industry is placing increasing pressure on game education to keep up with professional practice. At the Game Educators’ Meeting 2026 in Helsinki, educators and industry representatives discussed how artificial intelligence is reshaping the industry’s production models and competence requirements. Focus was on validation, practical learning and new approaches to recognising skills.
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Pamela Spokes
U!REKA Change Agents engage students in challenge-based learning to develop skills for innovation
The future requires different skills than what previous generations have focused on. Challenge-based learning (CBL) has come out of these needs to equip students better for the future. U!REKA Change Agents programme is the European model for CBL. The 2025 edition of U!REKA Change Agents course was held in Helsinki.
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Eunice Siame-Moono
Generative AI as a learning companion in bilingual nursing education
In functionally bilingual nursing education, learning is shaped not only by clinical content but by language, confidence, and access to practice. Drawing on my experience across student, support, and innovation roles, this article explores how AI can support more inclusive and practice-ready learning.
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Pamela Spokes
The design is the event – why what happens before an innovation challenge matters most
In the context of innovation challenges, the theory of challenge-based learning is well-established. What is less well-documented is the practical design intelligence required to build a successful event. This article tells you how to do it.
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Toini Palo, Frank Guan
Episode 3: Learning in hybrid or remote simulation
In this episode of the Co-creating learning beyond borders podcast Toini Palo and Frank Guan explore innovative uses of virtual and augmented reality in education, focusing on simulation-based learning across international and cultural boundaries.