Keyword: Game industry
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Ria Gynther
Responding to AI-driven industry change in game education
The pace of change in the game industry is placing increasing pressure on game education to keep up with professional practice. At the Game Educators’ Meeting 2026 in Helsinki, educators and industry representatives discussed how artificial intelligence is reshaping the industry’s production models and competence requirements. Focus was on validation, practical learning and new approaches to recognising skills.
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Heikki Laaninen, Jussi Salonen
Making XR easier to approach
Extended reality holds significant potential for game developers and companies, but its technologies and ecosystems can be difficult to navigate. Through Interreg BSG-Go! project, Metropolia University of Applied Science's Helsinki XR Center developed practical tools and hands-on experiences built around one core idea: lowering the threshold for anyone ready to take XR seriously.
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Heikki Laaninen
Stronger together: connecting the game development ecosystem in the Baltic Sea Region
The European game industry thrives on networks — but the hubs and clusters that support new developers have long worked in isolation. The BSG-Go! project set out to change that, and what it built may outlast the project itself.
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Ria Gynther
Making game industry competence visible
Game industry roles and skills often have multiple meanings depending on the context, which can make it difficult to see what career opportunities are available or to demonstrate what you can do. Gamebadges aims to change this by making industry-specific competences clear, understandable and demonstrable through a transparent verification system.
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Ria Gynther
Digital badges explained
In a rapidly digitalising education and job market, traditional qualifications do not always reflect individuals’ actual abilities. Digital badges can provide a practical way to recognise and communicate skills, learning, and professional development.
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Ria Gynther
Finnish Games Week and the power of industry collaboration
In a period of structural change and reduced investment, the Finnish game industry faces increasing pressure to find new forms of collaboration. Finnish Games Week 2025 is a concrete example of how shared platforms and coordinated events can support developers, strengthen the ecosystem, and connect local talent with global audiences.
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Suvi Kiviniemi
Student competitions where everyone wins
What if the spark that ignites a student’s future in their industry isn’t found in textbooks, but in the thrill of competition?
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Ria Gynther
How Game Jams Help Your Professional Development
Game jams can enhance your skills and portfolio, grow your network, and create career opportunities in a dynamic, time-limited setting. This article outlines how participating in game jams can support your development as a game professional.
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Saija Heinonen
From classroom to game studio – The role of badges in game industry competence mapping
As the game industry evolves, the ability to demonstrate concrete competences is becoming more important than traditional qualifications alone. The Gamebadges project introduces a competence-based open badge ecosystem that helps connect education and game industry by recognising skills in a structured, transparent, and flexible way.
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Suvi Kiviniemi
The field of videogames beyond profit and art
Game-making depends on and flourishes in informal communities.