Oppiminen

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    Aino Vuorijärvi

    Kyberopinnäytetyö – uhkasta uusiin mahdollisuuksiin

    Kyberopinnäytetyö viittaa tekoälyavusteisesti toteutettuun opinnäytetyöhön, jonka tekemisen eri vaiheissa hyödynnetään ihmisen ja koneen vuorovaikutusta. Sanan määriteosa kyber assosioituu totutusti myös erilaisiin uhkakuviin, jota teknologinen murros tuo mukanaan. Artikkelissa tarkastellaan, mitä yhdistelmä ammattikorkeakouluympäristössä merkitsee ja miten tekoälyavusteiseen opinnäytetyöprosessiin ja sen ohjaukseen olisi hyvä varautua.

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    Dymphna Snijders Blok, Minna Kaihovirta

    Episode 4: Promoting participation and co-creation

    It is easy to co-create with small or medium size organizations. But when the total student body is approximately 123,000 students and a combined number of staff is about 11,000 employees the challenge of co-creating rises to the next level. These numbers are huge - and still there is drive to co-create. How can it be done with success? Why is it important to put effort into it? And what do Legos have to do with it all? In this European connection podcast Minna Kaihovirta discusses with Dymphna Snijders Blok.

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    Ana Raposo, Minna Kaihovirta

    Episode 3: Communicating across Europe

    In this European connections podcast Minna Kaihovirta and Ana Raposo delve into the topic of communication. All European Universities aim to communicate as effectively as possible and spread the word about what they are doing. The goal is to activate students to make the most out of offered opportunities and at the same time inform a broader audience on how they can participate. As usual there is some struggle in finding the right channels and to reach the right audiences.

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    Aino Vuorijärvi

    Promptaaminen ei ole rakettitiedettä

    Sisältövaroitus: Artikkelin on kirjoittanut humanisti, jonka mielestä AI prompt engineering eli kehotesuunnittelu ei edellytä tavalliselta generatiivisen tekoälyn käyttäjältä insinöörin AMK-tutkintoa. Konseptoitu kehotemuotoilu ja siihen liittyvät tuoreet tutkimukselliset interventiot vaikuttavat maallikon näkökulmasta melkein ylimitoitetuilta. Tolkun ihminen suoriutuu tehtävästä tilannetajullaan ja käyttämällä luku- ja kirjoitustaitoaan.

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    Katja Ihamäki, Liisa Nuutinen

    How schools can become safe places for learning and growth

    This article introduces theoretical perspectives and practical approaches to enhancing interaction in schools, with the aim of supporting meaningful learning and growth. How can we build safe and inclusive learning environments?

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    José Camposano, Minna Kaihovirta

    Episode 2: Creating joint courses 

    European Universities offer study opportunities for both young students and lifelong learners throughout Europe. How are the courses offered created? What does it take to create a course together with a number of other European universities? Minna Kaihovirta and Jose Camposano dive into the topic in the European Connections podcast.

  • Gamebadges workshop participants working on draft papers at a game industry event
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    Saija Heinonen

    From classroom to game studio – The role of badges in game industry competence mapping

    As the game industry evolves, the ability to demonstrate concrete competences is becoming more important than traditional qualifications alone. The Gamebadges project introduces a competence-based open badge ecosystem that helps connect education and game industry by recognising skills in a structured, transparent, and flexible way.